| Part 1; Chapter 1 - Maiden of Miracles (Hard) |
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Hover over a tile for more information, including terrain data, the name of the unit occupying a square, and the item that can be retrieved from the square. Squares with units can also be clicked for more information regarding the unit itself.
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| Map Legend [Return to top] |
| • | Unit (Required) |
1 | Item (Hidden) |
| Normal Floor |
| House/Building |
| Door |
| Objective |
| • | Unit (Ally) |
1 | Item (Chest) |
| Stairs |
| Church |
| Watch Fire |
| Healhedge |
| • | Unit (Partner) |
1 | Item (Village) |
| Gap |
| Misc. Objects |
| Breakable Wall |
| Healing Jar |
| • | Unit (Other) |
| Cave (Lava) |
| Thicket |
| Tree |
| Market Stalls |
| Ballista/Weapon |
| • | Unit (Boss) |
| Hole (Trap) |
| Sand |
| Cliff/Rock |
| Hole |
| Water |
| • | Unit (Enemy) |
| Shine Barrier |
| Swamp/Bog |
| Reeds |
| Dead Tree |
| Clouds |
| |
| Barrier |
| Supplies |
| Lava |
| Chapter Data [Return to top] |
| Leader: |
Micaiah |
Affinity: |
Earth |
| Ally (Required) |
Ally (Other) |
Partner |
Other |
Enemy |
Boss |
| 4 |
0 |
0 |
0 |
10 |
1 |
| Bosses [Return to top] |
| Name |
Class |
Lv. |
HP |
Str |
Mag |
Skl |
Spd |
Lck |
Def |
Res |
| Isaiya |
Myrmidon |
7 |
25 |
7 |
0 |
14 |
14 |
6 |
6 |
3 |
| Conditions [Return to top] |
| Victory |
Defeat |
| Escape in 10 turns |
Any ally dies 10 turns complete |
| Base [Return to top] |
| Information Dialogues |
| Name |
Stars |
Reward |
Requirement |
| (none) |
| Shop Items |
| Sword |
Lance |
Axe |
Bow |
Knife |
Tome |
Staff |
Item |
| (none) |
(none) |
(none) |
(none) |
(none) |
(none) |
(none) |
(none) |
| Bonus Exp [Return to top] |
| Criteria |
Amount |
| Clear bonus |
40 |
| Turn bonus (7) |
20 |
| "Turn bonus" bonus experience is gained from clearing a chapter in a set number of turns; taking more turns than what is indicated in brackets yields less experience. |
| Walkthrough [Return to top] |
Your strategy in this chapter will depend largely on which mode you're playing. In Easy mode, you just have to kill the boss to win, where as in Normal/Hard modes, you have to escape in 10 turns.
In Easy mode, you'll want to move forward using Nolan/Edward as shields and let Micaiah and Leonardo pick off enemies from behind. You could kill the boss quickly; however you're better off killing off all the enemies before you win, for extra experience. Be careful with the boss, as his attack power is reasonably high due to the steel sword, and he'll probably have a few points of critical on whoever attacks him, so there is that small chance it'll hurt a lot. Just weaken him from a distance with Leonardo and Micaiah, but finish him off with Micaiah so that she gets the experience.
In Normal or Hard mode, it's a bit different than in Easy mode. You'll have to defeat the boss and have Micaiah escape within 10 turns. You also get extra bonus experience for having your other characters escape, so it's advisable that you have as many of them escape as you can as well. Later on in the chapter, extra enemies will start to spawn out of where you started - ignore them and head for the boss, as that's your main priority.
Don't forget to get the village to the left of where you start - it's easy to miss.
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Credit goes to Valhalla for map information, and Serenes Forest for bonus exp. information.
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