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Part 3; Chapter 3 - River Crossing (Normal) |
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Hover over a tile for more information, including terrain data, the name of the unit occupying a square, and the item that can be retrieved from the square. Squares with units can also be clicked for more information regarding the unit itself.
|
Map Legend [Return to top] |
• | Unit (Required) |
1 | Item (Hidden) |
| Normal Floor |
| House/Building |
| Door |
| Objective |
• | Unit (Ally) |
1 | Item (Chest) |
| Stairs |
| Wall |
| Watch Fire |
| Healhedge |
• | Unit (Partner) |
1 | Item (Village) |
| Gap |
| Misc. Objects |
| Breakable Wall |
| Healing Jar |
• | Unit (Other) |
| Cave (Lava) |
| Thicket |
| Tree |
| Market Stalls |
| Ballista/Weapon |
• | Unit (Boss) |
| Hole (Trap) |
| Sand |
| Cliff/Rock |
| Hole |
| Water |
• | Unit (Enemy) |
| Shine Barrier |
| Swamp/Bog |
| Reeds |
| Dead Tree |
| Clouds |
|
| Barrier |
| Supplies |
| Lava |
Chapter Data [Return to top] |
Leader: |
Ike |
Affinity: |
Light |
Ally (Required) |
Ally (Other) |
Partner |
Other |
Enemy |
Boss |
1 |
10 |
0 |
8 |
21 |
1 |
Bosses [Return to top] |
Name |
Class |
Lv. |
HP |
Str |
Mag |
Skl |
Spd |
Lck |
Def |
Res |
Veyona |
Druid |
9 |
34 |
25 |
24 |
23 |
3 |
13 |
24 |
10 |
Conditions [Return to top] |
Victory |
Defeat |
Turn 15: All supplies burnt |
Ike dies 15 turns complete |
Characters [Return to top] |
New Characters |
Rejoining Characters |
(none)
|
(none)
|
Required Characters |
Other Available Characters |
Ike
|
Boyd, Brom, Gatrie, Haar, Heather, Ilyana, Mia, Mist, Nephenee, Oscar, Rhys, Rolf, Shinon, Soren, Titania
|
Bonus Exp [Return to top] |
Criteria |
Amount |
Clear bonus |
3000 |
Turn bonus (10) |
1500 |
Horses survived (per horse) |
200 |
Senators survived (per unit) |
500 |
"Turn bonus" bonus experience is gained from clearing a chapter in a set number of turns; taking more turns than what is indicated in brackets yields less experience. |
Credit goes to Valhalla for map information, and Serenes Forest for bonus exp. information.
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