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Opened: 3/8/04
Total Hits: 217 908 133
Total Sprites: 4 821
Total Members: 12 839
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Current Poll
Title: Favourite FE
Total Votes: 723
Start Date: 14-August 08
Please login or register to vote!

What's your favourite FE game?

Dark Dragon - 5 (0%)
Gaiden - 4 (0%)
Mystery of the Emblem - 5 (0%)
Genealogy - 50 (6%)
Thracia 776 - 10 (1%)
Sword of Seals - 44 (6%)
The Blazing Sword - 170 (23%)
The Sacred Stones - 133 (18%)
Path of Radiance - 94 (13%)
Radiant Dawn - 184 (25%)
New Dark Dragon - 24 (3%)

FEPlanet.net -> Radiant Dawn -> Items -> Staffs
Staffs
NameUsesCostRankCritWeightRange
Elsilence------S071-30
A staff that prevents enemies from using magic. It has been strengthened by senators' research.
Elsleep2----S081-30
A staff that puts enemy units to sleep for five turns. Senatorial research has strengthened it.
Fortify55000S5071-Mg/2
A staff that heals all surrounding allied units. It also heals the wielder each turn.
Hammerne31800C2571
A staff that returns a weapon of staff to maximum durability. It raises the user's speed and defense.
Heal40800E521
A staff that restores 10 HP plus the wielder's Mg to a target unit. It also heals the wielder each turn.
Matrona3----SS10031-Mg/2
A staff that restores all HP to a distant target. It also raises the target's biorhythm to its peak.
Mend201000D1041
A staff that restores 20 HP plus the wielder's Mg to a target unit. It also heals the wielder each turn.
Physic153750C2551-Mg/2
A staff that restores 10 HP plus the wielder's Mg to a distant unit. Heals the wielder each turn.
Recover152250B2061
A staff that restores all HP to the target. It also heals the wilder each turn.
Rescue3----A061-Mg/2
A staff that teleports allied units to a space near the wielder. It raises the user's speed and defense.
Restore102000C1541
A staff that restores a unit to normal condition. It also restores the wielder's condition each turn.
Rewarp15----A071-30
A staff that allows the wielder to teleport to a distant place. Created by Begnion senators.
Silence31200A3071-Mg/2
A staff that prevents enemies from using magic. Each turn, the wielder is cured of silence.
Sleep31500B3581-Mg/2
A staff that puts enemy units to sleep for five turns. Each turn, the wielder is cured of sleep.
Torch101000D1550
A staff that illuminates an area for a short while. The wielder's vision range increases by 2.
Unlock101500D1571
A staff that opens locks. It raises the wielder's speed and defense.
Ward152250C2041
A staff that temporarily raises an ally's resistance. It raises the wielders' speed and defense.
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