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Radiant Dawn
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Opened: 3/8/04
Total Hits: 215 633 979
Total Sprites: 4 821
Total Members: 12 829
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Current Poll
Title: Favourite FE
Total Votes: 723
Start Date: 14-August 08
Please login or register to vote!

What's your favourite FE game?

Dark Dragon - 5 (0%)
Gaiden - 4 (0%)
Mystery of the Emblem - 5 (0%)
Genealogy - 50 (6%)
Thracia 776 - 10 (1%)
Sword of Seals - 44 (6%)
The Blazing Sword - 170 (23%)
The Sacred Stones - 133 (18%)
Path of Radiance - 94 (13%)
Radiant Dawn - 184 (25%)
New Dark Dragon - 24 (3%)

FEPlanet.net -> Radiant Dawn -> Skills
Notes: Class/Character skills cannot be removed, and are only available to certain classes or characters. They also typically do not take up any space. Regular skills can be passed around as often as you like through skill scrolls, and for the most part are available to all units. Mastery skills are acquired by beorc upon reaching their third tier class, and by laguz upon reaching level 30 and using a Satori Sign. They also cannot be removed.

Class/Character Skills
Name Cap. Effect(s) Activation Users
Aurora - Causes half of all damage received to be reflected back upon the assailant. Always Ashera
Canto 10 Allows a unit that has hot moved its full movement range to move the remaining amount at the end of its turn. Always Mounted Beorc, Bird tribe Laguz (other than Rafiel)
Critical +10 - Increases critical-hit percentage by 10. Always Sniper, Sentinel
Critical +15 - Increases critical-hit percentage by 15. Always Marksman
Critical +20 - Increases critical-hit percentage by 20. Always Trueblade
Critical +25 - Raise critical hit by 25. Always Assassin
Critical +5 - Increases critical-hit percentage by 5. Always Myrmidon, Halberdier, Reaver
Formshift - Transform at any time. The unit will stay transformed until choosing to revert. Command Royal Laguz
Galdrar - Allows this unit to sing galdrar to aid allies. The level of the user affects which galdrar can be learned.

Vigor (level 1) - Perform a chant that gives a unit a second movement during the same phase.
Bliss (level 15) - Raise biorhythm to its highest point.
Sorrow (level 20) - Lower biorhythm to its lowest point.
Valor (level 30) - Completely fill transformation gauge.
Recovery (level 40) - Fully heal wounds and restore condition to normal.
Command Herons
Glare - Can immobilize an enemy until the current map is cleared. Command Nailah
Insight - Increases Hit by 20 and Vision by 5. Always Janaff
Mantle - Nullifies all damage inflicted by weapons not blessed by Yune, restoring HP equal to the unit's Luck each turn. Always Ashera, Sephiran, Dheginsea
Sacrifice - Uses unit's own HP to restore allied units' HP and return status to normal. Command Micaiah
Shove 5 Grants the ability to push another unit 1 space. The target's weight may not exceed this unit's by more than 2. Command Beorc foot units, Laguz
Steal - Steal an item that is lighter than this unit's strength from a slower unit. Command Thief
Vigilance - Increases Avoid and Dodge by 20. Always Ulki

Regular Skills
Name Cap. Effect(s) Activation Users
Adept 15 Can grant this unit 2 consecutive attacks. (Speed)% --
Beastfoe 15 Inflicts bonus damage against beast tribe laguz. Always --
Birdfoe 15 Inflicts bonus damage against bird tribe laguz. Always --
Blessing 15 Restores HP to all adjacent allied units equal to this unit's magic power. Always; start of each turn. Heron
Blood Tide 10 Increase the strength and skill of adjacent allies by 5. Always Red Dragon
Blossom 20 Increases parameter gains when leveling up, but reduces experience points gained by half. Always --
Boon 15 Returns all adjacent allies to normal condition. Always; start of each turn. Dragons
Cancel 10 Can cancel an enemy's counterattack. (Speed)% --
Celerity 15 Increases movement by 2 points. Always --
Corrosion 10 Can cause an enemy unit's equipped weapon to lose endurance points equal to this unit's level. (Skill/2)% Beorc
Counter 10 Can cause enemy to receive half of the damage it deals to this unit. (Skill)% --
Daunt 10 Reduces the hit and critical-hit percentages of all enemy units by 5 if they are withing 3 spaces. Always --
Disarm 10 Can cause an enemy to drop equipped items or weapons. (Skill/2)% Beorc
Discipline 10 Allows the unit to gain weapon levels more easily. Always --
Dragonfoe 15 Inflicts bonus damage against dragon tribe laguz. Always --
Flourish 10 Allow this unit to fight while causing only half of normal damage. Command --
Fortune 20 Nullify enemy critical attacks. Always --
Gamble 10 Reduces the unit's hit chance by half, but doubles the critical hit percentage. Command --
Guard 20 Can redirect attacks aimed at supported allied units toward this unit. Units must be adjacent. Support level related --
Howl 20 Can immobilize an enemy unit for one turn after an indirect attack. (Strength)% Beasts
Imbue 15 Restore HP equal to this unit's magic power each turn. Always; start of each turn. Non-magic Beorc, Laguz
Maelstrom 20 Can deal damage equal to this unit's strength after an indirect attack. (Skill)% Hawk, Raven
Mercy 10 Allows an enemy unit to retain one HP when the unit receives a lethal blow. Always Elincia
Miracle 5 Can reduce any lethal blow to half damage. (Luck%) --
Night Tide 10 Increase the defense and resistance of adjacent allies by 5. Always Black Dragon
Nihil 20 Cancels enemy combat-related skills. Always --
Nullify 20 Cancel enemy bonuses. Always --
Paragon 15 Doubles experience points gained. Always --
Parity 10 Cancels support, terrain and skill bonuses, making units fight on base ability alone. Command --
Pass 15 Grants this unit the ability to pass through enemy-occupied spaces. Always --
Pavise 20 Can nullify the effects of an enemy unit's attack. (Skill)% --
Provoke 10 Provokes enemies into attacking this unit in preference to others. Always --
Quickclaw 20 Can inflict damage equal to this unit's strength to an enemy unit after that enemy uses an indirect attack. (Speed)% Beasts
Renewal 15 Restores 10% of total HP each turn. Always; start of each turn. --
Resolve 15 Can raise strength, skill and speed by on and a half times when the unit has less than 20% of its HP left. Note: The in-game description is misleading; it is actually only speed and skill, and at less than 50% HP, not 20%. Always --
Savior 10 Eliminates skill and speed penalties for carrying a traveler. Always --
Shade 10 Reduce the chance an enemy will detect the unit and attack. Always Beorc
Shriek 20 May reduce an enemy's Luck to 0 for one turn after an indirect attack. (Luck)% Hawk, Raven
Stillness 25 Negate the chance an enemy will detect the unit and attack. Does not work on all units. Always Beorc
Vantage 15 Can allow this unit to attack first even when an enemy initiates combat. (Speed)% --
White Pool 10 Increase the magic and speed of adjacent allies by 5. Always White Dragon
Wildheart 10 Cut experience points gained in half but allow the unit to transform at any time. Transformation bonuses are also cut from x2 in all stats to x1.5. Command All Laguz (other than Herons)
Wrath 15 Can raise the critical-hit percentage by 50 when the unit has less than 30% of its HP left. Always --

Mastery Skills
Name Cap. Effect(s) Activation Users
Aether 30 Can launch consecutive attacks of Sol and Luna. Damage is not tripled for either of the attacks. (Skill/2)% Vanguard
Astra 30 Can launch 5 consecutive attacks. (Skill/2)% Trueblade
Bane 30 Can incapacitate with a single strike. Does not work on all opponents. (Skill/2)% Whisper
Colossus 25 Can multiple damage by more than 3 times the unit's strength. (Skill)% Reaver
Corona 30 Can nullify an opponent's resistance and halve their hit rate for one turn. (Skill)% Saint, Light Priestess
Deadeye 25 Can multiply damage by 3 times and put the enemy to sleep. (Skill/2)% Marksman
Eclipse 30 Can neutralize an enemy's defenses and do 5 times normal damage. (Skill)% Black Knight
Flare 30 Can nullify an opponent's resistance and restore HP equal to damage dealt. (Skill)% Archsage, Empress
Impale 30 Can multiply damage dealt by 4 times. (Skill)% Sentinel
Ire 30 Can inflict triple the normal amount of damage dealt. (Skill)% Dragons
Lethality 30 Can kill with a single strike. Does not work on all opponents. (Skill/2)% Assassin
Luna 30 Can neutralize an enemy's defenses and do 3 times normal damage. (Skill)% Marshall
Rend 30 Can inflict damage at 5 times strength and paralyze enemy for a turn. (Speed)% Cat
Roar 30 Can inflict damage at triple strength rating and paralyze enemy for one turn. (Strength)% Lion, Tiger
Savage 30 Can inflict damage at triple strength rating and halve enemy skill for a turn. (Skill)% Wolf
Sol 30 Can inflict 3 times normal damage and restore HP equal to damage dealt. (Skill/2)% Gold Knight, Silver Knight, Valkyrie
Stun 25 Can inflict 3 times normal damage and paralyze enemy for one turn. (Skill)% Seraph Knight, Dragonlord, Queen
Tear 30 Can inflict damage at 3 times the unit strength rating and half enemy speed for one turn. (Speed)% Hawk, Raven

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