| Skills |
|
Name |
Effect |
Capacity |
 |
Adept |
Sometimes causes second attack. |
10 |
 |
Aether |
Triggers Sol and Luna Simultaneously. |
20 |
 |
Astra |
Attack 5 times with half the damage. |
20 |
 |
Blessing |
Restores HP to units next to user. |
20 |
 |
Blossom |
Causes higher growth rates. |
15 |
 |
Boon |
Restores status to normal to units next to user. |
20 |
 |
Cancel |
Reduces enemy attack to zero. |
20 |
 |
Canto |
Allows a unit to move again. As a heron, allows 4 units to move again. |
20 |
 |
Celerity |
Movement range raises 2 spaces. |
15 |
 |
Colossus |
Increases damage if user is larger. |
20 |
 |
Corrode |
Raises enemy weapon usage. |
10 |
 |
Counter |
Counter attacks half damage received from the enemy. |
10 |
 |
Daunt |
Lowers enemy hit percentage and critical rate. |
10 |
 |
Deadeye |
100% hit rate and induces sleep to enemy. |
20 |
 |
Discipline |
Attack reduced for prologue. |
0 |
 |
Flare |
Lowers enemy resistance. |
20 |
 |
Gamble |
Doubles critical rate but halves hit percentage. |
10 |
 |
Guard |
No damage from the enemy attack. |
10 |
 |
Insight |
Increases attack accuracy. |
0 |
 |
Knife |
Allows the use of knives |
0 |
 |
Lethality |
Automatic Kill. |
20 |
 |
Lumina |
Can use Light magic. |
0 |
 |
Luna |
Lowers defense of enemy. |
20 |
 |
Mantle |
Damage is reduced by half. |
0 |
 |
Miracle |
Lowers damage taken when user's HP is low |
5 |
 |
Nihil |
Stops enemy skills. |
15 |
 |
Paragon |
Doubles amount of EXP gained. |
15 |
 |
Parity |
Stops terrain and support boosts for ally and enemy. |
5 |
 |
Provoke |
Raises chance of being attacked |
5 |
 |
Reinforce |
Calls in partner units for aid. |
15 |
 |
Renewal |
Restores set amount of HP at beginning of turn. |
15 |
 |
Roar |
Makes enemy movement zero for one turn. |
20 |
 |
Savior |
No affects to stats when rescuing. |
10 |
 |
Serenity |
Halves affects of Biorhythm. |
10 |
 |
Shade |
Enemies attack other units first. |
5 |
 |
Smite |
Shoves units two spaces. |
10 |
 |
Sol |
Recover amount of HP of attack done to enemy. |
20 |
 |
Steal |
Steal items and unequipped weapons from enemies. |
0 |
 |
Stun |
Makes enemy movement zero for one turn. |
20 |
 |
Tempest |
Doubles biorhthem effects. |
5 |
 |
Vantage |
Get first attack. |
10 |
 |
Vigiliance |
Increases chance of dodging attacks. |
0 |
 |
Vortex |
Wind attack. |
20 |
 |
Wrath |
When HP is half, increases critical hit rate. |
10 |